š“Ā
Flip & Conquer
A tactical card-flipping battle for two players
š²Ā
Game Setup
- Use a custom deck containing only the following values:
1, 3, 5, 7, 10
- Shuffle and lay out a grid of face-down cards (e.g., 5Ć5, 6Ć6).
- Players sit on opposite sides of the board:
- Player 1 (P1) starts on the left, flipping left to right
- Player 2 (P2) starts on the right, flipping right to left
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P1 āĀ [??][??][??][??][??]Ā ā P2
Ā Ā Ā Ā [??][??][??][??][??]
Ā Ā Ā Ā [??][??][??][??][??]
Ā Ā Ā Ā [??][??][??][??][??]
Ā Ā Ā Ā [??][??][??][??][??]
- Each playerās objective is to flip their way across the board and reach their opponentās side.
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Turn Structure
On their turn, a player must choose one of the following actions:
1.Ā
Flip a Card
- Flip one face-down card in the next unrevealed column closest to you.
- You may not flip cards in later columns until all cards in the current one are face-up.
2.Ā
Attack an Opponentās Card
- Discard cards from your ammunition (not the board) to turn an opponentās face-up card face-down:
- Use a three-of-a-kind of a value higher than the target
- Use four of a kind to attack a 10
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- Only one attack is allowed per turn.
- All discarded cards are removed from play.
3.Ā
Sell Your Land
- Turn any number of your own face-up cards on the board face-down.
- Gain tokens equal to the total value of those cards.
- This action takes your entire turnāyou may not flip a card the same turn.
š§Ā
Progression Rules
- Players progress column by column, flipping only when the previous column has been fully revealed.
- P1 moves left to right
- P2 moves right to left
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In-progress example:
P1 āĀ [4 ][5 ][??][??][5 ] ā P2 Ā
Ā Ā Ā Ā [1 ][3 ][??][??][1 ] Ā
Ā Ā Ā Ā [2 ][10][??][??][5 ] Ā
Ā Ā Ā Ā [7 ][5 ][??][7 ][3 ] Ā
Ā Ā Ā Ā [10][??][??][??][10]
- The game is won when a player flips a card in the column adjacent to their opponentās home edge.
š„Ā
Attack Rules
- You may attack only one card per turn.
- To succeed, discard:
- Three cards of the same value higher than the card you want to flip face-down
- Or four 10s to attack another 10
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- You may only use cards from your ammunition stash (not board tiles).
šŖĀ
Tokens & Ammunition
šÆ Earning Tokens:
- At the start of each round, each player earns 1 token for every face-up card they personally flipped on the board.
- You do not gain tokens from opponent-controlled cards.
š¼ Buying Ammunition:
- Tokens can be redeemed for ammunition: face-up cards held separately from the board.
- You may purchase multiple cards per turn, but only:
- One card at a time
- If you have 10 or more tokens at the start of the purchase phase
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- Each card is drawn blind from the deck.
- Cost = face value of the drawn card
- You must pay immediately or forfeit the ability to purchase
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šĀ
Winning the Game
A player wins by flipping a card in the column adjacent to their opponentās home side, establishing a full path across the board.
Would you like me to format this into a PDF with styled headings, spacing, and visuals next? Or add a reference sheet for quick rules mid-game?